AI Insights · Timothy · January 2024
Top 5 io Games on Android in Switzerland Q4 2023
In Q4 2023, the top 5 io games on Android in Switzerland showed varied performance in downloads, revenue, and active users. Here’s a closer look at their trends.
Performance of Top 5 io Games on Android in Switzerland in Q4 2023
In the fourth quarter of 2023, the top 5 io games on Android in Switzerland displayed diverse patterns in downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Little Big Snake
The game saw revenue fluctuations, peaking at around $385 in mid-November before declining to lower values by the end of December. Downloads showed a significant rise in late October with 115K but generally hovered between 43K and 115K throughout the quarter. Weekly active users increased steadily from 180K at the beginning of the quarter to 296K in mid-December, before slightly dropping to 277K by the end of the month.
Paper.io 2
Revenue for Paper.io 2 was highest in early October at $296, experiencing a decline towards the end of the quarter, closing with $80. Downloads began strong at 1.7M in late September but saw a decrease, bottoming out at 605K in mid-December, with a slight recovery to 1.4M by the end of the quarter. Weekly active users peaked at 7M in late October but dropped to 4.5M in mid-December before recovering to 6M at the end of December.
Agar.io
Agar.io had a relatively stable revenue stream, peaking at $115 in late September and early October and ending the quarter at $35. Downloads increased consistently, reaching 205K by the end of December. Weekly active users saw a gradual rise from 486K in late September to 667K by the end of December.
Worms Zone .io - Hungry Snake
Revenue for Worms Zone .io - Hungry Snake was generally low, with a peak at $170 in late September and ending with $11 in late December. Downloads peaked at 549K in late October and remained relatively high, closing at 325K in late December. Weekly active users showed significant growth, peaking at 3.4M in late October before slightly declining to 2.5M by the end of December.
Snake Rivals - Fun Snake Game
Revenue for Snake Rivals - Fun Snake Game was modest, peaking at $120 in late November. Downloads showed a slight increase towards the end of the quarter, reaching 101K in mid-December. Weekly active users followed a similar trend, rising from 143K in late September to 259K by mid-December, before slightly decreasing to 233K at the end of the month.
Data for this analysis comes from Sensor Tower, where more insights can be found.